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söndag 4 januari 2015

Cult of (Space) Pirate Hats

Ahoy 'ere planet dwelling lubbers!

I will quickly show you some progress and experiments I done with green stuff and the instant mold over the weekend. I also played with what kind of army list I could get together that is not too shabby but sticks to my Space Pirate theme (and not buying insane amounts of new miniatures).

So as the topic says the way of the pirate is to accessorize with piraty things, and what comes to my mind is skulls and hats. The hats are the most notable on a small miniature so I started with them. Unfortunately burely space marine with pirate hats would be a bit silly, so I turned  my gaze to the cultists who already look the part.. 

Cultist champion with his blunderbuss and cutthroat friends. Scarfs and hats. 



Above is my tutorial on making pirate hats out of green stuff as I had a hard time findig any. Hope any fellow aspiring pirate appreciates it. 

For other piraty accessories I scavenged my bit box and found the Kroot sprues with perfect looking flinlock pistols and knives and sharp things. Using the instant mold I produced a large pool of Chaos and pirate looking bits that I will glue on the space marines and cultist to give them that pirate vibe.

Lots of bits inside the instant mold

Assorted stuff ready from the mold.
As for the 1000 point list I  had in mind you can see it here. I need a box of bikes and a Rhino to be set and go with the list. I dropped the Chosen squad and use the lovely models as Aspiring champions for my CMS troops. My three way punch of the army is the terminator squad that will probably guard the lord, the 5 bikes and the hellbrute. The rest will camp on objectives and support, I have a healthy dose of plasma guns in the army to deal with other Space Marines, Terminators and light vehicles. Note also the lack of Marks or Icons of chaos, my bikes might get the mark of Khorne or Slanesh for extra attacks or higher iniative. If I had to choose a cult I think that Slaanesh would be a good candidate for Pirates that enjoy their space rum and gold.

Until next time!

Red Corsairs (982pts)

Chaos Space Marines: Codex (2012) (Combined Arms Detachment) (982pts)

  • HQ (157pts)

    • Chaos Lord (157pts)

      Lightning claw, Power fist, Sigil of corruption, Terminator Armour
  • Elites (259pts)

    • Chaos Terminators (159pts)

      • Terminator

        Powerfist
      • Terminator

        Powerfist
      • Terminator

        Powerfist
      • Terminator Champion

        Lightning Claw
        • Combi-Weapon

          Combi-flamer
    • Helbrute (100pts)

      Multi-melta, Power fist
  • Troops (371pts)

    • Chaos Cultists (65pts)

      8x Autogun, Heavy stubber, 10x Squad models (champion included)
      • Champion's upgrade

        Cultist Champion's Shotgun
    • Chaos Cultists (55pts)

      Champion's upgrade, Flamer, 10x Squad models (champion included)
    • Chaos Space Marines (158pts)

      4x Chaos Marine with CCW and Boltgun, Chaos Rhino, Plasma Gun
      • Aspiring Champion

        Bolt Pistol
        • Combi-weapon

          Combi-flamer
        • Power Weapon

          Power Axe
    • Chaos Space Marines (93pts)

      4x Chaos Space Marine with Boltgun
      • Aspiring Champion

        Bolt Pistol, Combi-bolter
        • Power Weapon

          Power Maul
  • Fast Attack (195pts)

    • Chaos Bikers (195pts)

      5x Chaos Biker, 2x Plasma Gun
      • Chaos Biker Champion

        Power Fist
        • Combi-Weapon

          Combi-plasma

Created with BattleScribe

tisdag 23 december 2014

State of the Greater Good

Hi,

It is night before Christmas eve, so I decided to go through the status of the Greater Good (I don´t want to compete at new year with state of the union). What it all means is that I will go through what I have painted at the moment in my Tau Army and my future direction with it. My taus are from the Sa'cea sept, and therefore have the orange markings on everything. 

At this point i calculated that my current painted army stands at ~800 points (according to 2013 Tau Empire Codex).  

Tau Painted (800pts)

Tau Empire: Codex (2013) (Combined Arms Detachment) (800pts)

  • HQ (50pts)

    • Ethereal (50pts)

  • Elites (156pts)

    • XV8 Crisis Team (156pts)

      • Crisis Shas'ui

        Missile pod, Plasma rifle
      • Crisis Shas'ui

        Missile pod, Plasma rifle
      • Crisis Shas'ui

        Missile pod, Plasma rifle
  • Troops (236pts)

    • Fire Warrior Team (118pts)

      11x Fire Warrior Shas'la with pulse rifle
      • Fire Warrior Shas'ui

        Pulse rifle
    • Fire Warrior Team (118pts)

      11x Fire Warrior Shas'la with pulse rifle
      • Fire Warrior Shas'ui

        Pulse rifle
  • Fast Attack (358pts)

    • Drone Squadron (168pts)

      12x Gun Drone
    • Pathfinder Team (190pts)

      10x Pathfinder Shas'la
      • Devilfish

        Two Gun Drones

Created with BattleScribe

800 pts of  painted Greater Good
My most recent addition were the 12 Drones you can see to the right. This time I experimented to make orange much more prominent colour. I really like how it gives that extra punch that make them stand out. This made me think that should I revisit my fire warriors to either paint the helmets light grey with a orange antenna or vice versa? The current colour scheme is more realistic, but to be honest they look a bit dull on the table. Either way I most revisit them to complete their bases. As it stands now they have only a fine grain sand glued on the base without colour. I will probably add some grit and go with a grey colour (look at the pathfinders)
Latest addition were 12 Gun Drones

Pathfinders got an additional 5 members with  pulse carbines and markerlights
That was the current situation. What about the future? I have made lists after lists for 1000 and 1750 points and tried to think about what I like. The core army I have now is very light on anti-tank and a Sentinel or Dreadnought will have a breeze walk in the park as long the front points in the direction of  my pulse rifles. Worst case a Sentinel could walk up to my gun line and shut down an entire unit from shooting.  My battlesuits equiped with fusion blasters (Str 8, AP 1, melta) and some markerlights is the only option at the moment. So the remedy for armour would be broadsides or/and Hammerhead. My standard setup will include 1-3 broadsides and most of the time probably with all missiles and missile drones. While thinking about how to add more AT to my list I got the idea to have a Mecha-suit list. The king of the suits is of course the  XV-104 Riptide. A Monstrous creature with jetpack and a freaking battle cannon  equivalent as the main gun. The Riptide together with Broadsides and XV8 suits would form the hardhitting core of the army, FW, PF and Drones would be support units. My warlord would probably be a commander in a suit with buffing wargear.  With only one elite slot left I could opt to go for more XV8s or Stealth units. If maximum number of suits is the order of the day it would be a squad of 6 Stealth suits and my commander would take two XV8 Bodyguards (does not take a force org slot). The Stealth team would probably have a homing beacon so my XV8s could deepstrike precisely where I want them to be. This could be squeezed under 1500 points.

For that tournament point level of 1750 points I could get an secondary detachment with say a second riptide or another XV8 team and maybe some kroot to fill the points. Looking from my opponents view the horde of robosuits would look both awesome and intimidating. But looking from my side I could as easily be intimidated with the 6 tanks or the likes coming in my general direction (thats why the melta suits pops the tanks from behind),

After all this ranting you got a general idea where my future plans are. That said I also have a vision for a fast recon army with flyers and piranhas as the main theme. But my next step is to get the unit of broadsides assembled and painted to get the current army up to 1000 points.


Merry Christmas!